Click or drag to resize

Network Class

The methods in this class will directly send packets, so some actions will not be visible client-side (like MapPing).
Inheritance Hierarchy
SystemObject
  EnsageNetwork

Namespace:  Ensage
Assembly:  Ensage (in Ensage.dll) Version: 0.0.0.1
Syntax
C#
public sealed class Network

The Network type exposes the following members.

Constructors
  NameDescription
Public methodNetwork
Initializes a new instance of the Network class
Top
Methods
  NameDescription
Public methodStatic memberAcceptSwapHero
Accepts a pending swap request from a player.
Public methodStatic memberBuyBackStateAlert
Tells your allies about your current buyback status.
Public methodStatic memberChatWheel(ChatWheelMessage)
Uses the chatwheel.
Public methodStatic memberChatWheel(ChatWheelMessage, HeroId)
Uses the chatwheel.
Public methodStatic memberEnemyItemAlert
Warns your allies about a certain item your enemy got.
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodStatic memberGlyphAlert
Tells your allies about the glyph status, or that they shouldn't use it.
Public methodStatic memberHPManaAlert
Tells your allies how much health and mana your hero has.
Public methodStatic memberItemAlert(Vector2, AbilityId)
Alert allies to gather at a given position so that we will use the given item. Example: "Gather for arcane boots here."
Public methodStatic memberItemAlert(Vector3, AbilityId)
Alert allies to gather at a given position so that we will use the given item. Example: "Gather for arcane boots here."
Public methodStatic memberLikeHeroStatue(UInt32)
Likes the hero statues of the player (if he has any).
Public methodStatic memberLikeHeroStatue(Player)
Likes the hero statues of the player (if he has any).
Public methodStatic memberMapPing(Vector2, PingType)
Sends a ping to the given location on the map.
Public methodStatic memberMapPing(Unit, PingType)
Pings a unit on the map.
Public methodStatic memberPauseGame
Pauses and unpauses the game.
Public methodStatic memberRequestSwapHero
Sends a request to a player to swap heroes.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Public methodStatic memberWillPurchaseAlert
Tells your allies what you'll purchase and how much gold you'll need for it.
Top
See Also