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Projectile Class

Inheritance Hierarchy

Namespace:  Ensage
Assembly:  Ensage (in Ensage.dll) Version: 0.0.0.1
Syntax
C#
public abstract class Projectile : IEquatable<Projectile>

The Projectile type exposes the following members.

Constructors
  NameDescription
Protected methodProjectile
Initializes a new instance of the Projectile class
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Properties
  NameDescription
Public propertyIsValid
Returns true if the property is still valid.
Public propertyParticleEffect
Returns the associated particle effect with the projectile.
Public propertyProjectileType
Returns the type of the projectile (tracking or linear).
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Methods
  NameDescription
Public methodEquals(Object) (Overrides ObjectEquals(Object).)
Public methodEquals(Projectile)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Operators
  NameDescription
Public operatorStatic memberEquality
Public operatorStatic memberInequality
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Fields
  NameDescription
Protected fieldm_index
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See Also