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Spellbook Class

Inheritance Hierarchy
SystemObject
  EnsageSpellbook

Namespace:  Ensage
Assembly:  Ensage (in Ensage.dll) Version: 0.0.0.1
Syntax
C#
public class Spellbook

The Spellbook type exposes the following members.

Properties
  NameDescription
Public propertyCount
Total count of available spells (including hidden ones)
Public propertySpell1
Public propertySpell2
Public propertySpell3
Public propertySpell4
Public propertySpell5
Public propertySpell6
Public propertySpellD
Public propertySpellE
Public propertySpellF
Public propertySpellQ
Public propertySpellR
Public propertySpells
A collection of all your spells.
Public propertySpellW
Public propertyVisibleCount
Spells which can be used on the interface spell slots (max. 6 and could be currently inactive/hidden).
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRefresh
Refreshes the spellbook.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also